Behind the Scenes of the Fallout Universe, the Gaming World’s Most Astonishing TV Hit

The Fallout TV series has made a triumphant return to Prime Video, and it's safe to say that fans were pleasantly surprised by the caliber of its first season. By depicting the retro-futuristic, post-apocalyptic United States through the eyes of three distinct characters, it succeeded in capturing different facets of the player's journey.

There was vault-dweller Lucy, striving to act with integrity and learning that the wasteland made that very difficult; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts doubting his organization's dogma and unleashes significant chaos in robotic power armour; and the Ghoul, a breakout character who has long since lost any ethical bearings out in the radioactive wilderness.

Building Anticipation for a New Chapter

The debut season's finale unveiled key information about who helped cause the nuclear war that sealed a society in underground vaults for centuries. It also posed numerous mysteries unresolved for the next installment – and, this time, hopes are significantly higher.

“We’ll take ‘pretty good’ – we should print that on merchandise,” says the show's co-creator.

“Heading into the first season, everyone’s like, ‘Just get it right’,” states the game director. “We are thrilled with the response to the show, so now people are arriving with more enthusiasm and altered expectations.”

The Mojave Beckons for the Next Installment

The second season is set in New Vegas, the location of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the sharpest dialogue and cast in the franchise, even if it was a bit broken at launch.

“It has a desert vibe, a Mojave vibe, that’s so key to that game,” explains Nolan. “That parched, desolate iconic highway vibe of the game is so much fun to incorporate into the show.”

In the show's timeline, a significant amount of time has passed since the story of the New Vegas game by the time the characters make their way there. However, the creators suggest that it does reference the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is distinguished by its physical authenticity – its production team prioritized real props and locations were built, echoing the cobbled-together nature of the towns in the games.

“As a sci-fi fan, so many series I watch, I’m aware that they’re all standing in front of a blue screen,” observes co-creator Geneva Robertson-Dworet. “The whole point of an translation, particularly of a video game, is to appear as if it’s tangible.”

In fact, almost every element you see on-screen is practical, even the notoriously frightening radioactive creatures known as Deathclaws. In the show, they are created using puppets, and were by all accounts rather intimidating up close.

A Labor of Love

The Fallout series succeeds because it is crafted by talented film-makers who are also dedicated players, with the help of the original creators behind the video games. This mutual respect for the universe is evident in the final product.

The new batch of episodes is debuting on a episode-by-episode basis rather than as a all-at-once release, marking a change from the first season. This approach will allow for a different weekly discussion, something the showrunners themselves are eager to observe.

“It has more depth, it’s more expansive, it’s funnier, it has a lot of revelations,” promises Howard. “I am excited to seeing what people think.”

Brittany Stephens
Brittany Stephens

A chiropractic specialist with over 15 years of experience, focusing on holistic approaches to spinal care and wellness education.